package logic.server;

import java.util.Vector;

import logic.Scene;

public class ServerState {
	private Scene scene = null;
	private Vector<Player> players = new Vector<Player>();
	
	public ServerState()
	{
		scene = new Scene();
	}
	
	public void addPlayer(Player p)
	{
		players.add(p);
	}
	
	public void placePlayers()
	{
		
	}
}
